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Explain Go's strict typing and type inference?

Go is a statically typed language, which means that the type of a variable is known at compile time and cannot be changed at runtime. This makes Go more efficient and helps catch errors at compile time rather than at runtime.

Go also has a strong type system, which means that it enforces type safety and prevents operations that are not well-defined for a given type. For example, you cannot add a string and an integer in Go, even if the string looks like a number.

Go also has type inference, which means that the type of a variable can be automatically inferred based on its initialization value. For example:

var x = 1 // x is inferred to be an int

In this example, the type of **x** is automatically inferred to be an **int** based on its initialization value of **1**.

Type inference can help make code more concise and easier to read, but it can also make the code less explicit and harder to understand for other developers. It's generally recommended to use type inference judiciously and only in cases where it improves the readability of the code.

Overall, Go's strict typing and type inference help make the language more efficient, safe, and easy to read.

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