While Go is not commonly used for game development, it is still possible to use Go for building games. Go is a highly performant language, which makes it suitable for game development, especially for real-time strategy games or multiplayer games. However, game development in Go requires a lot of work, as there are not many libraries or frameworks designed specifically for game development in Go.
Some game developers choose to use Go in conjunction with game engines, such as Unity or Unreal Engine, which are written in C++. Developers can write game logic in Go and use the game engine for rendering, physics, and other low-level tasks.
There are also some open-source game engines written in Go, such as Ebiten and Pixel. These engines provide game developers with a set of libraries and tools to create 2D games in Go. However, these engines may not be as feature-rich or polished as their counterparts in other languages.
In summary, while Go is not a popular choice for game development, it can still be used for building games, especially in combination with other game engines or libraries.