What is a virtual table in C++?
Table of Contents
Introduction:
In C++, a virtual table (or vtable) is a crucial mechanism that supports runtime polymorphism and dynamic method binding in object-oriented programming. It enables a class to achieve dynamic dispatch of function calls, allowing for flexible and extensible code. This guide explains what a virtual table is, how it is implemented, and its role in C++ polymorphism.
Understanding Virtual Tables in C++
A virtual table is a static table created by the compiler for each class that contains virtual functions. The vtable stores pointers to the virtual functions of the class, allowing dynamic dispatch based on the actual object type at runtime.
Purpose of Virtual Tables
Virtual tables enable dynamic binding of function calls, which is essential for implementing polymorphism. When a derived class overrides a base class's virtual function, the virtual table ensures that the correct function is called according to the actual object type.
Example:
In this example, the display
function in the Base
class is overridden by the Derived
class. The virtual table allows the correct version of display
to be called based on the actual type of the object pointed to by b
.
Implementation of Virtual Tables
The compiler generates a virtual table for each class with virtual functions. The vtable is essentially a table of pointers to virtual functions. Each object of a class with virtual functions contains a pointer to the class's vtable.
How It Works:
- Vtable Creation: When a class with virtual functions is defined, the compiler creates a vtable for that class.
- Vtable Entry: Each entry in the vtable points to the implementation of a virtual function.
- Object's Vtable Pointer: Each object of the class has a hidden pointer (often referred to as
vptr
) pointing to its class's vtable.
Example of Virtual Table Structure:
Consider the following class structure:
- Class A's Vtable:
foo
-> Address ofA::foo()
- Class B's Vtable:
foo
-> Address ofB::foo()
Objects of A
and B
will have pointers to their respective vtables.
Virtual Destructors
When a base class has a virtual destructor, it ensures that the derived class's destructor is called when an object is deleted through a base class pointer. This prevents resource leaks and ensures proper cleanup.
Example:
In this example, the virtual destructor in Base
ensures that the destructor of Derived
is called before the destructor of Base
when deleting an object of Derived
through a Base
pointer.
Conclusion:
Virtual tables in C++ are fundamental to implementing runtime polymorphism and dynamic method binding. They allow for dynamic dispatch of function calls based on the actual object type, facilitating flexible and extensible object-oriented design. Understanding virtual tables and their role in function dispatch helps in designing robust and maintainable C++ programs that leverage the power of polymorphism.