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How does Go support real-time and event-driven programming, and what are the best practices for real-time programming in Go?

Go supports real-time and event-driven programming through its concurrency model and support for channels. Goroutines and channels can be used to create event-driven systems where multiple events are handled concurrently.

Some best practices for real-time programming in Go include:

Use Goroutines and channels to handle events concurrently.

Use time.Sleep() or the time.After() function instead of busy waiting to avoid blocking the CPU.

Use select statements to wait for events from multiple channels.

Use buffering on channels to handle bursts of events.

Use a timeout on blocking operations to avoid getting stuck.

Use a separate Goroutine to handle long-running tasks to avoid blocking the main event loop.

Avoid shared mutable state between Goroutines to prevent race conditions.

Use atomic operations or mutexes to synchronize access to shared state.

Use logging and monitoring to detect and diagnose performance issues.

Test and benchmark your code to ensure that it meets the performance requirements.

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